Tuesday, November 22, 2011

F2P MMO Trends That Need To Die! - The Inventory Space Scam

F2P MMOs all seem to have certain trends to them. They use them to make money but are they actually pushing players away? These are the trends I find while playing that simply need to die off, for the better of the genre!


I think the reason that I could never stick with a F2P MMO that long is frustration. I'm not sure why, but do they think my rage will equal dollars? First there is usually a grind, okay, I'm fine with that to an extent. Now they add in something that just takes away from your game time, your small inventory!

Clear a dungeon, bag is full already. Since these games are usually banking on you buying some form of transportation from their shop, you're more than likely going to have to hoof it on back to town. Another problem is I'm not even sure what the hell a lot of the stuff in my bag is even for! So, out of fear, I hold on to the fragments, dusts, gems, and unknown crystals that seem to rain from the sky in abundance into my bag, wasting precious space. On top of that, your storage in game is normally just as small, or way smaller. Oh? Need to upgrade? CASH SHOP! OR spend 100 hours farming gold for enough money to buy it off of a player.

Everything is working against you! That frustrates me to no end. If I'm going to spend money, I'd rather spend it on stuff to make my bland character look cool, or a mount. Not spending real money on worthless inventory space. There is no reason that my 10-20 space bag can't be 80 slots. This is giving me more time gaming and less time bag juggling (LOL). Help alleviate the frustration of your poorly planned money trap of a game and maybe I might spend a little scratch on your super mystery fun box for 5 bucks that has a random chance of dropping more useless crap to fill my inventory. /sad

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